Console Command List/T

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Command Default Cheat? Help Text
template debug 0 None
Test CreateEntity None
test dispatcheffect Test a client-side dispatch effect.
Usage
test_dispatcheffect <effect name> <distance away> <flags> <magnitude> <scale>
Defaults
<distance 1024> <flags 0> <magnitude 0> <scale 0>
Test EHandle None
test entity blocker Test command that drops an entity blocker out in front of the player.
Test InitRandomEntitySpawner None
Test Loop Test_Loop <loop name> - loop back to the specified loop start point unconditionally.
Test LoopCount Test_LoopCount <loop name> <count> - loop back to the specified loop start point the specified # of times.
Test LoopForNumSeconds Test_LoopForNumSeconds <loop name>
test nav opt 1 None
Test ProxyToggle EnableProxy None
Test ProxyToggle EnsureValue None
Test ProxyToggle SetValue None
Test RandomChance <code>Test_RandomChance <percent chance, 0-100> <token1> <token2...></code> - roll the dice and maybe run the command following the percentage chance.
Test RandomizeInPVS None
Test RandomPlayerPosition None
Test RemoveAllRandomEntities None
Test RunFrame None
Test SendKey None
Test SpawnRandomEntities None
Test StartLoop <code>Test_StartLoop <loop name></code> - denote the start of a loop. Really just defines a named point you can jump to.
Test StartScript Start a test script running.
Test Wait None
Test WaitForCheckPoint None
testhudanim Test a HUD element animation. Arguments: <code><anim name></code>
testscript debug 0 Debug test scripts.
texture budget background alpha 128 How translucent the budget panel is
texture budget panel bottom of history fraction 0 Number between 0 and 1
texture budget panel global 0 Show global times in the texture budget panel.
texture budget panel height 284 Height in pixels of the budget panel
texture budget panel width 512 Width in pixels of the budget panel
texture budget panel x 0 Number of pixels from the left side of the game screen to draw the budget panel
texture budget panel y 450 Number of pixels from the top side of the game screen to draw the budget panel
think limit 0 Maximum think time in milliseconds, warning is printed if this is exceeded.
thirdperson Switch to third person camera.
timedemo Play a demo and report performance info.
timedemoquit Play a demo, report performance info, and then exit
timerefresh Profile the renderer.
toggleconsole Show/hide the console.
trace report 0 None
tracer extra 1 None